- Jul 20, 2019
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ReformCopyright authored
Clear display property of $gamePlayerClothingArea instead of setting it to "block" with .show(), which would cause it to remain visible when switching to the minimal UI.
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ReformCopyright authored
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ReformCopyright authored
Rationalize smooth-button colour classes and fix the opponent suggestion buttons, which were missing the smooth-button class.
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ReformCopyright authored
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ReformCopyright authored
Put dialogue bubbles on top of characters when dev mode is active by overriding the z-index so you can see the buttons and all text.
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ReformCopyright authored
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ReformCopyright authored
Fix up and simplify various CSS: Give debug and dev buttons a background and fixed size, give name labels some padding, delete redundant properties, and make the hide-table-button the same size as the bug report button and properly centred.
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ReformCopyright authored
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ReformCopyright authored
Restore pushdown effect to buttons by altering padding of :active, and at the same time clean up the title screen buttons' CSS. Not pixel perfect, but I don't think anybody will notice. Also disable pointer events on button contents to avoid dragging of images in Chrome.
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ReformCopyright authored
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ReformCopyright authored
Give UI elements a high z-index. Moving the menu button, player countdown, main button, and player debug button inside the #game-hidden-area help this.
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ReformCopyright authored
Eliminate .name-label-container through the use of transform: translateX(-50%) to center the minimal UI player name label.
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ReformCopyright authored
Set z-index on .screen to make sure that negative z-indices on opponents make them end up underneath the screen div. Eliminate .dialogue-bubble-row (to not have bubbles layered under that either), .image-row (for consistency and simplicity), and the distinction between .opponent-image-area and .selection-image-area, using the former everywhere and making it 25% wide (the width doesn't matter anyway). Eliminating .dialogue-bubble-row Requires changes to .stats-box a bit. Explicitly set pointer-events: auto on input elements just to be sure. Place suggestions in the background. This requires pointer-events: none also on #main-select-screen .opponent-image-area.
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- Jul 19, 2019
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Arndress authored
Fixed a year and a half's worth of reported bugs for Angie. Also pluralized Angie's clothing and updated Angie's tags based on Hex's most recent recommendation.
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FarawayVision authored
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Command executed by: Kexti#5339
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Nmasp authored
Many of these lines work when Futaba's playing with the Phantom Thieves. She will talk about cosplaying as GL characters with other PTs, and remarks on WFT's JOI to other PTs.
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FarawayVision authored
Count characters mentioned in the character attribute of <condition> as targeted with dialogue. See merge request spnati/spnati!32
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FarawayVision authored
Consider target conditions failed instead of ignoring them if there is no target See merge request spnati/spnati!31
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ReformCopyright authored
It's more efficient to just count all tags, even if they don't refer to specific characters, than filtering to only count characters.
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FarawayVision authored
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Command executed by: PivotalCog#9524
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PivotalCog authored
Makes some small adjustments to Mahiru's model to make her appear less awkward.
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ReformCopyright authored
Also use a Set object for counting.
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- Jul 18, 2019
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ReformCopyright authored
This is important in the case of `global`, which is considered whether a target exists or not.
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Command executed by: FarawayVision#4854
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FarawayVision authored
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FarawayVision authored
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Arndress authored
My first commit to GitGud. Hoping this works! Fixed reported issues to Miss Pauling and Seven of Nine. Also pluralized Seven's clothing. Feel free to add either to your next test game to find more issues to report!
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Command executed by: FarawayVision#4854
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FarawayVision authored
New attempt with fixed "simplifications" branch See merge request spnati/spnati!26
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FarawayVision authored
Hand variables and descriptions See merge request spnati/spnati!27
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FarawayVision authored
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FarawayVision authored
Rinkah Update 4.0.2 See merge request spnati/spnati!30
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Command executed by: Joe (Rinkahbestgirl)#6969
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Command executed by: Joe (Rinkahbestgirl)#6969
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FarawayVision authored
Make ~Self~ and ~Target~ work. See merge request spnati/spnati!28
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Command executed by: FarawayVision#4854
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FarawayVision authored
Miko Update 7/17/19 See merge request spnati/spnati!29
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Mister Solitaire authored
Minor typo fixes
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