- Apr 19, 2019
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FarawayVision authored
Mostly changes the layout to no longer use position:absolute. Instead, flexbox is used to arrange rows of buttons, as well as the central menu column.
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- Apr 18, 2019
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FarawayVision authored
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FarawayVision authored
Whenever a collectible is unlocked in-game, a pulsing indicator button will appear above the player's info tab. Clicking this will pull up a modal dialog displaying basic info on what was just collected.
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FarawayVision authored
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- Apr 17, 2019
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FarawayVision authored
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FarawayVision authored
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FarawayVision authored
Collectibles can now have an optional <counter> subelement, specifying a counter value that must be reached before a collectible can be unlocked. Collectible counters work in exactly the same way as marker counters, and support roughly the same set of operations (increment, decrement, set, and unlock). To support this, <state> elements now have a `collectible-value` attribute in addition to a `collectible` attribute, to specify values for incrementing, decrementing, or setting collectible counters: - Numbers prefixed with '+' will be interpreted as 'increment counter' commands. (i.e. '+5' = increment by 5, '+1' = increment by 1) - Numbers prefixed with '-' will be interpreted as 'decrement counter' commands. (i.e. '-5' = decrement by 5, '-1' = decrement by 1) - Unprefixed numbers will be interpreted as 'set counter' commands. (i.e. '5' = set to 5, '1' = set to 1). Note that counter values are always >= 0. If a `collectible-value` attribute is not specified, the default action is to unlock the specified collectible, setting any attached counter to its maximum value.
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FarawayVision authored
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FarawayVision authored
Meia/Revy Line Tweaks See merge request spnati/spnati.gitlab.io!1489
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FarawayVision authored
Florina Easter Alt See merge request spnati/spnati.gitlab.io!1488
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FarawayVision authored
Character Editor 4.1 See merge request spnati/spnati.gitlab.io!1486
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FarawayVision authored
Pose Engine - Ease across entire animation rather than frame-to-frame See merge request spnati/spnati.gitlab.io!1487
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spnati_edit authored
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Nmasp authored
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spnati_edit authored
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spnati_edit authored
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spnati_edit authored
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FarawayVision authored
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- Apr 16, 2019
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FarawayVision authored
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FarawayVision authored
Sponsorship Updates See merge request spnati/spnati.gitlab.io!1485
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MystiKnight authored
Padded out Masturbation responses.
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FarawayVision authored
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MystiKnight authored
Typo fix and Miko/Mavis responses. Scarlet Devil Mansion now explodes during the epilogue. Figuratively. Offscreen. Without being mentioned in any way, shape or form.
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FarawayVision authored
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FarawayVision authored
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FarawayVision authored
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FarawayVision authored
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FarawayVision authored
Ryuko Conditional Line Update See merge request spnati/spnati.gitlab.io!1484
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spnati_edit authored
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FarawayVision authored
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Nmasp authored
Changes blank images, fixes a test case
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FarawayVision authored
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spnati_edit authored
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spnati_edit authored
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spnati_edit authored
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spnati_edit authored
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spnati_edit authored
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